Table of Contents
Each scenario has five main components:
- Moral Dilemma: At the core of most good scenarios is an open-ended moral dilemma for the players to solve. This moral dilemma is largely what gives your players agency and fulfillment from the scenario.
- Impetus: The impetus is the plot hook.
- Scenes: The scenes are plot points of that drive the scenario.
- Maladies: The patient’s illness that the Rafas need to treat.
- Conclusion: The epilogue.
Whether you use one of the starter scenarios or create your own, make sure you know the following information before play:
- What is the central moral dilemma of the scenario?
- How do you want to start the scenario?
- What do you need to convey to players in each scene?
- What are the personality and motivations of each of the key NPCs?
- What ways may the players want to solve the dilemma? What solutions will not work?
Understand your NPCs #
Society of Rafa centers relationships in its play, so understanding your characters makes it easier to respond and improvise with your players without planning for every potential decision.
- What is each NPC’s perspective on the moral dilemma?
- Do the NPCs want the Rafas involved?
- How will this impact their response to the Rafas? Will they interact cautiously, pleasantly, or hostilely?
- How do the NPCs relate to each other? Which NPC dynamics are historical, and which can emerge during play?
